Wednesday, June 15, 2011

SpriteEnableX fixed

Thinking about Emulamer, I just had to fix the "SpriteEnable"-Stuff (Sprites can have DMA turned on, but still they can be inactive). Vice 2.3 (normal Version) fails at some of those tests, we (and Vice SC) pass all now :)
(Sidenote: Ruined Art still not working...)





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